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JoJo no Kimyou na Bouken Part 7: Steel Ball Run review
Steel Ball Run is what I would consider the perfect manga.

Story.
The story of part 7 is such a massive improvement from that of the other parts, it's hard to believe it's by the same artist. The setting of a race kept the pace of the journey consistent, meaning none of it dragged, and none of it was rushed. The way the characters' goals change as they learn more about what is going on behind the scenes of the race is extremely interesting.

Art.
The art is not only masterful, but also hugely creative. The detail put even into minor panels is phenomenal, even compared to some of the manga known for their detail, such as vagabond. The way Araki uses perspective and angles is something I've never seen in manga before. The panelling and action makes it so easy to read, which is why I read the whole part so quickly. The coloured scans online enhance the art even further, to what I believe is the best art I have ever seen in manga. It is barely comparable to the previous parts, which were still fantastic.

Characters.
The cast of Steel Ball Run is a fraction of the size of the other parts, meaning we get to see much more in depth how and why they act, especially since their backstories are more plausible than, for example, Giorno's. This makes the story much more easy to invest in, as I was constantly worrying about how the protagonists would escape some situations.

Enjoyment.
My enjoyment was easily the most I have had out of any piece of fiction I have watched or read so far. The natural interactions, the occasional hilarious moments, a brilliant antagonist and much more all led to a fantastically immersive and emotional journey.

Overall.
Everything considered, it is no surprise I am giving Steel Ball Run a perfect score. There is genuinely nothing I can criticise about this masterpiece. If anyone is considering reading Steel Ball Run, I highly recommend you do. JoJo's Bizarre Adventure is now, having read this part, undoubtedly one of the greats in manga history.
Shingeki no Kyojin review
Singeki no Kyojin (SNK) AKA Attack on Titan's main appeal is its unsettling imagery, gore, and its insane plot twists. The twists and turns in the plot are what strap viewers into bingeing the roller coaster that is this series.

Story: 9, The story is, like I said, full of wild twists and turns. The anime starts by setting a really dreary tone about the harsh reality the characters face living in the fear and shadow of the titans, but, without spoiling too much, uses this pessimism to create one of the hypest plot twists I have ever experienced. Only one of these plot twists falls a bit on its face, but its at the beginning. There is a bit of an odd, convoluted overall mythology in the series that doesn't make a whole lot of sense at times, but its been getting clearer as the series goes on.

Art: 7, One of the reasons why author Isayama-sensei had such trouble getting SNK getting published in the first place is that his art style, although certainly passable, is not too great. The line work has quite a sketchy feel, which sometimes can add to the unsettling atmosphere of the story, but most of the time it can feel, for lack of a better word, sloppy. However, Isayama-sensei renders the faces and forms of the titans extremely well, and his style gives them an extremely unsettling air; it is with his human chacters, with whom we spend the most time, that get shorted because of the somewhat sketchy art.

Character: 10, SNK has an amazing cast of character. They're quite diverse and from all walks of life, varying in gender, sexuality, and background. SNK has a good amount strong female characters and there is almost no fan-service, which I personally enjoy. Isayama-sensei has said on twitter than he will not be confirming the sexuality of any characters, but there are a handful of LGBT characters nonetheless.

Enjoyment: 10, SNK gets you hype. Its characters, pacing (though a little wonky at times), and plot twists all contribute to make reading SNK a great experience. However, just to note, one critisim of the manga is that it can feel like 'imperialist propaganda'-- and to be honest, I don't really know what that means, but if you want to avoid things overly political, I think it's important for me to share. I still give it a 10 for enjoyment though.

Overall: 9
Utsuro no Hako to Zero no Maria review
Despite being one of the highest rated novels on MAL, I must say I was pretty disappointed with this work as a whole.

At a first glance, the story appears complex in the ways it's mysteries unfold but in truth it's more convoluted and frustrating than anything. We have magic "boxes" that grant the wishes of people given to them but only to the extent that a person believes their wish can actually be granted. While this concept is interesting, it's rarely used in any sort of relevant way since all of the boxes can generally be divided into those that have real world consequences and those that don't. Overall the rules for boxes are fairly vague and it's often that vagueness that is taken advantage of in order to allow our main protagonists (Maria and Kazuki) to succeed in rather unsatisfying ways most of the time.

Speaking of protagonists, I really didn't like either of them very much. Kazuki has a fairly weak and meager personality and while he does get development it ends up feeling rather sudden and disturbing. Maria, on the other hand, has a more assertive personality and appears very intelligent but seems to fade into the background in most volumes beyond volume 1. I cared far more about the trio of side characters: Daiya, Kokone, and Haruaki and their backgrounds and stories than either of the main protagonists. I honestly would have rather read a story dedicated to just those three and just remove the two main protagonists entirely which is why volumes 5/6 are my most liked. If volume 7 had been remotely as enjoyable I may have been more willing to recommend this series, but, in all honestly, it was a very tangled and disappointing conclusion to the series.

There aren't any really deep or meaningful takeaways I had from this story and it's themes either which was particularly disappointing in a story that involves the granting of wishes from often times misguided humans. Absolutely none of the "antagonists"/box-users were unique in motivation or backstory and felt like rehashes of stereotypical villian backstories that, while sympathitic, are widely overused and cliche.

I don't think "The Zeroeth Maria" is a terrible or even bad story, it's okay, but considering the time and monetary consideration that goes into reading a light novel I would recommend you pass on reading this story.
Made in Abyss review
Made in Abyss is one of the very few mangas that I have read in one go, mainly because it draws you into its world through the use of its unique art, story, and characters. One moment the story will show the reader how twisted and disturbing the abyss is and the next will leave you in awe of how beautiful and epic the abyss can appear in certain moments.
Even making a dangerous man-eating creature appear majestic at times.

In terms of world-building, it was a good choice to flesh out the abyss and the island it belongs to as beyond the island is not all that important when it comes to Reg and Riko's journey, though it has been talked about a few times throughout the story.
Speaking of beyond the island, Bondrewd an antagonist and a wanted man from another country has become one of my favorite antagonists of all time.
(Have been obsessed with him for quite a while after reading, though most people who've read the manga probably hate him #bondrewdbestdad)

Bondrewd is a man devoted to knowledge and will stop at nothing to pursue it, sacrificing people as a means of acquiring knowledge and has become so warped that he cannot see the wrong in his actions.
Along with Bondrewd, the main protagonists Reg and Riko are very likable, Riko is brave and knowledgeable but physically weak and reckless.
Reg is physically strong and cautious, but at times acts cowardly and is emotionally dependent on others.
And both characters develop throughout their encounters in the abyss overcoming their weaknesses both on their own and through supporting each other.

Story 10/10
It may seem like a basic set up for an adventure story, but has many surprising twists and turns in the story.
Especially after the point, they meet a character called Nanachi in the story and dive into the Bondrewd arc. Though it was already pretty surprising before that point anyway with how the curse of the abyss affects people when they descend and the things that were revealed about both Riko and her mother.
Art 9/10
The Art fits perfectly with this manga giving it a unique look fitting to the story and can transition from light-hearted to dark moments effectively.
I also love the design of each layer in the abyss, each having its own look and creature designs unique to that layer.
At times it was hard to make out what was going on in a scene, which wasn't that often for it to be a major hindrance.
Character 10/10
A lot of well designed and likable characters such as Ozen who has more depth to her than at first glance and is a major link to Riko's mother.
Nanachi is a later addition to the main cast, who is shy and distant at first but is found to be kind-hearted yet haunted by her past.
Then there are the characters from below the 6th layer that all have strange personalities and have mystery surrounding how they came to be.
Also, many of the inhabitants below the 6th layer believe in the importance of possessions, a little more than they should. (my favorite being Majikaja)
Enjoyment 10/10
As I said at the beginning couldn't stop reading until I had reached the current chapter and had to wait for the next.
Overall 10/10
A must-read for fans of fantasy manga, though don't be fooled by the cover, this is by no means a light-hearted read as it contains quite a few disturbing scenes and dark subjects. And the deeper they go into the abyss the darker it gets both literally and metaphorically.
Yokohama Kaidashi Kikou review
"Today will be tomorrow's yesterday"

The time is set in future where rising sea level has flooded most of the costal areas. The story
of Alpha Hatseno, an Alpha 7 M2 series robot left by her owner at a countryside coffee shop,
she acts fully like a human being running the coffee shop named 'Cafe Alpha'. The story
surrounds Alpha as she is synchronizing with commoners in behind the backdrop of a
futuristic country-side Japan. The story begins with Alpha making a shopping trip to
Yokohama. Marionette and yet like an elegant woman Alpha's character is able to captivate the heart of most of the male readers.
About the manga in General, YKK is a 'mono no aware', a Japanese concept that awares us of
the transience of things and describes beauty. The fragrance of the country side and it's
transcending charm, sober warmth of long scooter ride through desolate streets, a coffee
shop in the country side with entertaining customers, the sober country people, scenes like
the setting sun and mysterious essence of the ocean gives it a color blooming atmosphere evoking overwhelming feelings of nostalgia, reminding us how time is fleeting.
Ashinano is one of those few mangaka who can make you feel the warmth through his
pages, the warmth as if a blurry reminiscence to those days when you were light headed and
comfortably numb, those days you still long for, a nostalgia drive. Very much unlike the
usual manga where you find string of events with cliches and other elements to stew it up.
This infact exhibits the traits of a country novel and short stories, with simple events and colloquial monologues. It is a piece that syncs with readers of all ages though only for
people with a certain desire for this warmth. Most amusing part is the characters, how
natural they are and able to blend through progressing events with just simple acts and that
again captivates the readers, it's as if the readers can relate them to their daily lives. To sum
it up YKK is as simple as amazing it is.
JoJo no Kimyou na Bouken Part 7: Steel Ball Run review
Steel Ball Run is what I would consider the perfect manga.

Story.
The story of part 7 is such a massive improvement from that of the other parts, it's hard to believe it's by the same artist. The setting of a race kept the pace of the journey consistent, meaning none of it dragged, and none of it was rushed. The way the characters' goals change as they learn more about what is going on behind the scenes of the race is extremely interesting.

Art.
The art is not only masterful, but also hugely creative. The detail put even into minor panels is phenomenal, even compared to some of the manga known for their detail, such as vagabond. The way Araki uses perspective and angles is something I've never seen in manga before. The panelling and action makes it so easy to read, which is why I read the whole part so quickly. The coloured scans online enhance the art even further, to what I believe is the best art I have ever seen in manga. It is barely comparable to the previous parts, which were still fantastic.

Characters.
The cast of Steel Ball Run is a fraction of the size of the other parts, meaning we get to see much more in depth how and why they act, especially since their backstories are more plausible than, for example, Giorno's. This makes the story much more easy to invest in, as I was constantly worrying about how the protagonists would escape some situations.

Enjoyment.
My enjoyment was easily the most I have had out of any piece of fiction I have watched or read so far. The natural interactions, the occasional hilarious moments, a brilliant antagonist and much more all led to a fantastically immersive and emotional journey.

Overall.
Everything considered, it is no surprise I am giving Steel Ball Run a perfect score. There is genuinely nothing I can criticise about this masterpiece. If anyone is considering reading Steel Ball Run, I highly recommend you do. JoJo's Bizarre Adventure is now, having read this part, undoubtedly one of the greats in manga history.
Shingeki no Kyojin review
Singeki no Kyojin (SNK) AKA Attack on Titan's main appeal is its unsettling imagery, gore, and its insane plot twists. The twists and turns in the plot are what strap viewers into bingeing the roller coaster that is this series.

Story: 9, The story is, like I said, full of wild twists and turns. The anime starts by setting a really dreary tone about the harsh reality the characters face living in the fear and shadow of the titans, but, without spoiling too much, uses this pessimism to create one of the hypest plot twists I have ever experienced. Only one of these plot twists falls a bit on its face, but its at the beginning. There is a bit of an odd, convoluted overall mythology in the series that doesn't make a whole lot of sense at times, but its been getting clearer as the series goes on.

Art: 7, One of the reasons why author Isayama-sensei had such trouble getting SNK getting published in the first place is that his art style, although certainly passable, is not too great. The line work has quite a sketchy feel, which sometimes can add to the unsettling atmosphere of the story, but most of the time it can feel, for lack of a better word, sloppy. However, Isayama-sensei renders the faces and forms of the titans extremely well, and his style gives them an extremely unsettling air; it is with his human chacters, with whom we spend the most time, that get shorted because of the somewhat sketchy art.

Character: 10, SNK has an amazing cast of character. They're quite diverse and from all walks of life, varying in gender, sexuality, and background. SNK has a good amount strong female characters and there is almost no fan-service, which I personally enjoy. Isayama-sensei has said on twitter than he will not be confirming the sexuality of any characters, but there are a handful of LGBT characters nonetheless.

Enjoyment: 10, SNK gets you hype. Its characters, pacing (though a little wonky at times), and plot twists all contribute to make reading SNK a great experience. However, just to note, one critisim of the manga is that it can feel like 'imperialist propaganda'-- and to be honest, I don't really know what that means, but if you want to avoid things overly political, I think it's important for me to share. I still give it a 10 for enjoyment though.

Overall: 9
Utsuro no Hako to Zero no Maria review
Despite being one of the highest rated novels on MAL, I must say I was pretty disappointed with this work as a whole.

At a first glance, the story appears complex in the ways it's mysteries unfold but in truth it's more convoluted and frustrating than anything. We have magic "boxes" that grant the wishes of people given to them but only to the extent that a person believes their wish can actually be granted. While this concept is interesting, it's rarely used in any sort of relevant way since all of the boxes can generally be divided into those that have real world consequences and those that don't. Overall the rules for boxes are fairly vague and it's often that vagueness that is taken advantage of in order to allow our main protagonists (Maria and Kazuki) to succeed in rather unsatisfying ways most of the time.

Speaking of protagonists, I really didn't like either of them very much. Kazuki has a fairly weak and meager personality and while he does get development it ends up feeling rather sudden and disturbing. Maria, on the other hand, has a more assertive personality and appears very intelligent but seems to fade into the background in most volumes beyond volume 1. I cared far more about the trio of side characters: Daiya, Kokone, and Haruaki and their backgrounds and stories than either of the main protagonists. I honestly would have rather read a story dedicated to just those three and just remove the two main protagonists entirely which is why volumes 5/6 are my most liked. If volume 7 had been remotely as enjoyable I may have been more willing to recommend this series, but, in all honestly, it was a very tangled and disappointing conclusion to the series.

There aren't any really deep or meaningful takeaways I had from this story and it's themes either which was particularly disappointing in a story that involves the granting of wishes from often times misguided humans. Absolutely none of the "antagonists"/box-users were unique in motivation or backstory and felt like rehashes of stereotypical villian backstories that, while sympathitic, are widely overused and cliche.

I don't think "The Zeroeth Maria" is a terrible or even bad story, it's okay, but considering the time and monetary consideration that goes into reading a light novel I would recommend you pass on reading this story.
Made in Abyss review
Made in Abyss is one of the very few mangas that I have read in one go, mainly because it draws you into its world through the use of its unique art, story, and characters. One moment the story will show the reader how twisted and disturbing the abyss is and the next will leave you in awe of how beautiful and epic the abyss can appear in certain moments.
Even making a dangerous man-eating creature appear majestic at times.

In terms of world-building, it was a good choice to flesh out the abyss and the island it belongs to as beyond the island is not all that important when it comes to Reg and Riko's journey, though it has been talked about a few times throughout the story.
Speaking of beyond the island, Bondrewd an antagonist and a wanted man from another country has become one of my favorite antagonists of all time.
(Have been obsessed with him for quite a while after reading, though most people who've read the manga probably hate him #bondrewdbestdad)

Bondrewd is a man devoted to knowledge and will stop at nothing to pursue it, sacrificing people as a means of acquiring knowledge and has become so warped that he cannot see the wrong in his actions.
Along with Bondrewd, the main protagonists Reg and Riko are very likable, Riko is brave and knowledgeable but physically weak and reckless.
Reg is physically strong and cautious, but at times acts cowardly and is emotionally dependent on others.
And both characters develop throughout their encounters in the abyss overcoming their weaknesses both on their own and through supporting each other.

Story 10/10
It may seem like a basic set up for an adventure story, but has many surprising twists and turns in the story.
Especially after the point, they meet a character called Nanachi in the story and dive into the Bondrewd arc. Though it was already pretty surprising before that point anyway with how the curse of the abyss affects people when they descend and the things that were revealed about both Riko and her mother.
Art 9/10
The Art fits perfectly with this manga giving it a unique look fitting to the story and can transition from light-hearted to dark moments effectively.
I also love the design of each layer in the abyss, each having its own look and creature designs unique to that layer.
At times it was hard to make out what was going on in a scene, which wasn't that often for it to be a major hindrance.
Character 10/10
A lot of well designed and likable characters such as Ozen who has more depth to her than at first glance and is a major link to Riko's mother.
Nanachi is a later addition to the main cast, who is shy and distant at first but is found to be kind-hearted yet haunted by her past.
Then there are the characters from below the 6th layer that all have strange personalities and have mystery surrounding how they came to be.
Also, many of the inhabitants below the 6th layer believe in the importance of possessions, a little more than they should. (my favorite being Majikaja)
Enjoyment 10/10
As I said at the beginning couldn't stop reading until I had reached the current chapter and had to wait for the next.
Overall 10/10
A must-read for fans of fantasy manga, though don't be fooled by the cover, this is by no means a light-hearted read as it contains quite a few disturbing scenes and dark subjects. And the deeper they go into the abyss the darker it gets both literally and metaphorically.
Yokohama Kaidashi Kikou review
"Today will be tomorrow's yesterday"

The time is set in future where rising sea level has flooded most of the costal areas. The story
of Alpha Hatseno, an Alpha 7 M2 series robot left by her owner at a countryside coffee shop,
she acts fully like a human being running the coffee shop named 'Cafe Alpha'. The story
surrounds Alpha as she is synchronizing with commoners in behind the backdrop of a
futuristic country-side Japan. The story begins with Alpha making a shopping trip to
Yokohama. Marionette and yet like an elegant woman Alpha's character is able to captivate the heart of most of the male readers.
About the manga in General, YKK is a 'mono no aware', a Japanese concept that awares us of
the transience of things and describes beauty. The fragrance of the country side and it's
transcending charm, sober warmth of long scooter ride through desolate streets, a coffee
shop in the country side with entertaining customers, the sober country people, scenes like
the setting sun and mysterious essence of the ocean gives it a color blooming atmosphere evoking overwhelming feelings of nostalgia, reminding us how time is fleeting.
Ashinano is one of those few mangaka who can make you feel the warmth through his
pages, the warmth as if a blurry reminiscence to those days when you were light headed and
comfortably numb, those days you still long for, a nostalgia drive. Very much unlike the
usual manga where you find string of events with cliches and other elements to stew it up.
This infact exhibits the traits of a country novel and short stories, with simple events and colloquial monologues. It is a piece that syncs with readers of all ages though only for
people with a certain desire for this warmth. Most amusing part is the characters, how
natural they are and able to blend through progressing events with just simple acts and that
again captivates the readers, it's as if the readers can relate them to their daily lives. To sum
it up YKK is as simple as amazing it is.
JoJo no Kimyou na Bouken Part 7: Steel Ball Run review
Steel Ball Run is what I would consider the perfect manga.

Story.
The story of part 7 is such a massive improvement from that of the other parts, it's hard to believe it's by the same artist. The setting of a race kept the pace of the journey consistent, meaning none of it dragged, and none of it was rushed. The way the characters' goals change as they learn more about what is going on behind the scenes of the race is extremely interesting.

Art.
The art is not only masterful, but also hugely creative. The detail put even into minor panels is phenomenal, even compared to some of the manga known for their detail, such as vagabond. The way Araki uses perspective and angles is something I've never seen in manga before. The panelling and action makes it so easy to read, which is why I read the whole part so quickly. The coloured scans online enhance the art even further, to what I believe is the best art I have ever seen in manga. It is barely comparable to the previous parts, which were still fantastic.

Characters.
The cast of Steel Ball Run is a fraction of the size of the other parts, meaning we get to see much more in depth how and why they act, especially since their backstories are more plausible than, for example, Giorno's. This makes the story much more easy to invest in, as I was constantly worrying about how the protagonists would escape some situations.

Enjoyment.
My enjoyment was easily the most I have had out of any piece of fiction I have watched or read so far. The natural interactions, the occasional hilarious moments, a brilliant antagonist and much more all led to a fantastically immersive and emotional journey.

Overall.
Everything considered, it is no surprise I am giving Steel Ball Run a perfect score. There is genuinely nothing I can criticise about this masterpiece. If anyone is considering reading Steel Ball Run, I highly recommend you do. JoJo's Bizarre Adventure is now, having read this part, undoubtedly one of the greats in manga history.
Shingeki no Kyojin review
Singeki no Kyojin (SNK) AKA Attack on Titan's main appeal is its unsettling imagery, gore, and its insane plot twists. The twists and turns in the plot are what strap viewers into bingeing the roller coaster that is this series.

Story: 9, The story is, like I said, full of wild twists and turns. The anime starts by setting a really dreary tone about the harsh reality the characters face living in the fear and shadow of the titans, but, without spoiling too much, uses this pessimism to create one of the hypest plot twists I have ever experienced. Only one of these plot twists falls a bit on its face, but its at the beginning. There is a bit of an odd, convoluted overall mythology in the series that doesn't make a whole lot of sense at times, but its been getting clearer as the series goes on.

Art: 7, One of the reasons why author Isayama-sensei had such trouble getting SNK getting published in the first place is that his art style, although certainly passable, is not too great. The line work has quite a sketchy feel, which sometimes can add to the unsettling atmosphere of the story, but most of the time it can feel, for lack of a better word, sloppy. However, Isayama-sensei renders the faces and forms of the titans extremely well, and his style gives them an extremely unsettling air; it is with his human chacters, with whom we spend the most time, that get shorted because of the somewhat sketchy art.

Character: 10, SNK has an amazing cast of character. They're quite diverse and from all walks of life, varying in gender, sexuality, and background. SNK has a good amount strong female characters and there is almost no fan-service, which I personally enjoy. Isayama-sensei has said on twitter than he will not be confirming the sexuality of any characters, but there are a handful of LGBT characters nonetheless.

Enjoyment: 10, SNK gets you hype. Its characters, pacing (though a little wonky at times), and plot twists all contribute to make reading SNK a great experience. However, just to note, one critisim of the manga is that it can feel like 'imperialist propaganda'-- and to be honest, I don't really know what that means, but if you want to avoid things overly political, I think it's important for me to share. I still give it a 10 for enjoyment though.

Overall: 9
Utsuro no Hako to Zero no Maria review
Despite being one of the highest rated novels on MAL, I must say I was pretty disappointed with this work as a whole.

At a first glance, the story appears complex in the ways it's mysteries unfold but in truth it's more convoluted and frustrating than anything. We have magic "boxes" that grant the wishes of people given to them but only to the extent that a person believes their wish can actually be granted. While this concept is interesting, it's rarely used in any sort of relevant way since all of the boxes can generally be divided into those that have real world consequences and those that don't. Overall the rules for boxes are fairly vague and it's often that vagueness that is taken advantage of in order to allow our main protagonists (Maria and Kazuki) to succeed in rather unsatisfying ways most of the time.

Speaking of protagonists, I really didn't like either of them very much. Kazuki has a fairly weak and meager personality and while he does get development it ends up feeling rather sudden and disturbing. Maria, on the other hand, has a more assertive personality and appears very intelligent but seems to fade into the background in most volumes beyond volume 1. I cared far more about the trio of side characters: Daiya, Kokone, and Haruaki and their backgrounds and stories than either of the main protagonists. I honestly would have rather read a story dedicated to just those three and just remove the two main protagonists entirely which is why volumes 5/6 are my most liked. If volume 7 had been remotely as enjoyable I may have been more willing to recommend this series, but, in all honestly, it was a very tangled and disappointing conclusion to the series.

There aren't any really deep or meaningful takeaways I had from this story and it's themes either which was particularly disappointing in a story that involves the granting of wishes from often times misguided humans. Absolutely none of the "antagonists"/box-users were unique in motivation or backstory and felt like rehashes of stereotypical villian backstories that, while sympathitic, are widely overused and cliche.

I don't think "The Zeroeth Maria" is a terrible or even bad story, it's okay, but considering the time and monetary consideration that goes into reading a light novel I would recommend you pass on reading this story.
Made in Abyss review
Made in Abyss is one of the very few mangas that I have read in one go, mainly because it draws you into its world through the use of its unique art, story, and characters. One moment the story will show the reader how twisted and disturbing the abyss is and the next will leave you in awe of how beautiful and epic the abyss can appear in certain moments.
Even making a dangerous man-eating creature appear majestic at times.

In terms of world-building, it was a good choice to flesh out the abyss and the island it belongs to as beyond the island is not all that important when it comes to Reg and Riko's journey, though it has been talked about a few times throughout the story.
Speaking of beyond the island, Bondrewd an antagonist and a wanted man from another country has become one of my favorite antagonists of all time.
(Have been obsessed with him for quite a while after reading, though most people who've read the manga probably hate him #bondrewdbestdad)

Bondrewd is a man devoted to knowledge and will stop at nothing to pursue it, sacrificing people as a means of acquiring knowledge and has become so warped that he cannot see the wrong in his actions.
Along with Bondrewd, the main protagonists Reg and Riko are very likable, Riko is brave and knowledgeable but physically weak and reckless.
Reg is physically strong and cautious, but at times acts cowardly and is emotionally dependent on others.
And both characters develop throughout their encounters in the abyss overcoming their weaknesses both on their own and through supporting each other.

Story 10/10
It may seem like a basic set up for an adventure story, but has many surprising twists and turns in the story.
Especially after the point, they meet a character called Nanachi in the story and dive into the Bondrewd arc. Though it was already pretty surprising before that point anyway with how the curse of the abyss affects people when they descend and the things that were revealed about both Riko and her mother.
Art 9/10
The Art fits perfectly with this manga giving it a unique look fitting to the story and can transition from light-hearted to dark moments effectively.
I also love the design of each layer in the abyss, each having its own look and creature designs unique to that layer.
At times it was hard to make out what was going on in a scene, which wasn't that often for it to be a major hindrance.
Character 10/10
A lot of well designed and likable characters such as Ozen who has more depth to her than at first glance and is a major link to Riko's mother.
Nanachi is a later addition to the main cast, who is shy and distant at first but is found to be kind-hearted yet haunted by her past.
Then there are the characters from below the 6th layer that all have strange personalities and have mystery surrounding how they came to be.
Also, many of the inhabitants below the 6th layer believe in the importance of possessions, a little more than they should. (my favorite being Majikaja)
Enjoyment 10/10
As I said at the beginning couldn't stop reading until I had reached the current chapter and had to wait for the next.
Overall 10/10
A must-read for fans of fantasy manga, though don't be fooled by the cover, this is by no means a light-hearted read as it contains quite a few disturbing scenes and dark subjects. And the deeper they go into the abyss the darker it gets both literally and metaphorically.
Yokohama Kaidashi Kikou review
"Today will be tomorrow's yesterday"

The time is set in future where rising sea level has flooded most of the costal areas. The story
of Alpha Hatseno, an Alpha 7 M2 series robot left by her owner at a countryside coffee shop,
she acts fully like a human being running the coffee shop named 'Cafe Alpha'. The story
surrounds Alpha as she is synchronizing with commoners in behind the backdrop of a
futuristic country-side Japan. The story begins with Alpha making a shopping trip to
Yokohama. Marionette and yet like an elegant woman Alpha's character is able to captivate the heart of most of the male readers.
About the manga in General, YKK is a 'mono no aware', a Japanese concept that awares us of
the transience of things and describes beauty. The fragrance of the country side and it's
transcending charm, sober warmth of long scooter ride through desolate streets, a coffee
shop in the country side with entertaining customers, the sober country people, scenes like
the setting sun and mysterious essence of the ocean gives it a color blooming atmosphere evoking overwhelming feelings of nostalgia, reminding us how time is fleeting.
Ashinano is one of those few mangaka who can make you feel the warmth through his
pages, the warmth as if a blurry reminiscence to those days when you were light headed and
comfortably numb, those days you still long for, a nostalgia drive. Very much unlike the
usual manga where you find string of events with cliches and other elements to stew it up.
This infact exhibits the traits of a country novel and short stories, with simple events and colloquial monologues. It is a piece that syncs with readers of all ages though only for
people with a certain desire for this warmth. Most amusing part is the characters, how
natural they are and able to blend through progressing events with just simple acts and that
again captivates the readers, it's as if the readers can relate them to their daily lives. To sum
it up YKK is as simple as amazing it is.
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